How many arrows is an archer expected to fire by the end of the Tyranny of Dragons pair of adventures?Why does the experience-to-next-level not change between some levels?Where is the “Tyranny of Dragons online appendix”?Making the most of Adventure BondsWhat is the most reasonable conversion rate for a 5e “Gold for XP” house rule?What is the order in which published D&D 5e adventures should be played?Which chapters of HotDQ are important to the overall plot of Tyranny of Dragons?How can you play with different sets of characters for each part of Tyranny of DragonsHow much cover does Wall of Stone give against a dragon's breath weapon if arrow slits are included in the wall?Where is Madame Freona's Tea Kettle in the Tyranny of Dragons (ToD) Adventurers League stories?Where are the heroes of Faerûn during Tyranny of Dragons according to other adventures?In Tyranny of Dragons, do the effects common to all Dragon Masks stack if you attune to more than one?

What is the difference between lands and mana?

What kind of floor tile is this?

Were Persian-Median kings illiterate?

Does an advisor owe his/her student anything? Will an advisor keep a PhD student only out of pity?

Why is so much work done on numerical verification of the Riemann Hypothesis?

How do you make your own symbol when Detexify fails?

PTIJ: Why is Haman obsessed with Bose?

Creating two special characters

Quoting Keynes in a lecture

15% tax on $7.5k earnings. Is that right?

Why does AES have exactly 10 rounds for a 128-bit key, 12 for 192 bits and 14 for a 256-bit key size?

Delete multiple columns using awk or sed

How can ping know if my host is down

Why is the Sun approximated as a black body at ~ 5800 K?

What features enable the Su-25 Frogfoot to operate with such a wide variety of fuels?

Does "he squandered his car on drink" sound natural?

How do I tell my boss that I'm quitting soon, especially given that a colleague just left this week

How would you translate "more" for use as an interface button?

What fields between the rationals and the reals allow a good notion of 2D distance?

Is it necessary to use pronouns with the verb "essere"?

How does electrical safety system work on ISS?

How to convince somebody that he is fit for something else, but not this job?

What are some good ways to treat frozen vegetables such that they behave like fresh vegetables when stir frying them?

Why can't the Brexit deadlock in the UK parliament be solved with a plurality vote?



How many arrows is an archer expected to fire by the end of the Tyranny of Dragons pair of adventures?


Why does the experience-to-next-level not change between some levels?Where is the “Tyranny of Dragons online appendix”?Making the most of Adventure BondsWhat is the most reasonable conversion rate for a 5e “Gold for XP” house rule?What is the order in which published D&D 5e adventures should be played?Which chapters of HotDQ are important to the overall plot of Tyranny of Dragons?How can you play with different sets of characters for each part of Tyranny of DragonsHow much cover does Wall of Stone give against a dragon's breath weapon if arrow slits are included in the wall?Where is Madame Freona's Tea Kettle in the Tyranny of Dragons (ToD) Adventurers League stories?Where are the heroes of Faerûn during Tyranny of Dragons according to other adventures?In Tyranny of Dragons, do the effects common to all Dragon Masks stack if you attune to more than one?













3












$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    3 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago















3












$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    3 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago













3












3








3





$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$




Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.







dnd-5e published-adventures hoard-of-the-dragon-queen rise-of-tiamat






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 6 hours ago









V2Blast

25.3k484156




25.3k484156










asked 6 hours ago









AxorenAxoren

6,44712558




6,44712558











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    3 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago
















  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    3 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago















$begingroup$
Comments are not for extended discussion; this conversation has been moved to chat.
$endgroup$
– mxyzplk
3 hours ago




$begingroup$
Comments are not for extended discussion; this conversation has been moved to chat.
$endgroup$
– mxyzplk
3 hours ago




2




2




$begingroup$
This can be answered with decent specificity by someone familiar with this published campaign.
$endgroup$
– mxyzplk
2 hours ago




$begingroup$
This can be answered with decent specificity by someone familiar with this published campaign.
$endgroup$
– mxyzplk
2 hours ago










2 Answers
2






active

oldest

votes


















10












$begingroup$

Very, very approximately: 3,000 $pm $ 1,000



This would cost 150gp and weigh 150 lb.



Assuming:



  • the PCs start at level 1 and finish with just enough XP to get to level 16

  • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

  • The archer uses their bow for 4 rounds in each combat

  • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

  • The archer gets Extra Attack as a fighter

  • All arrows are lost

Then:



enter image description here



Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






share|improve this answer











$endgroup$




















    -1












    $begingroup$

    Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



    But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






    share|improve this answer









    $endgroup$












      Your Answer





      StackExchange.ifUsing("editor", function ()
      return StackExchange.using("mathjaxEditing", function ()
      StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
      StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
      );
      );
      , "mathjax-editing");

      StackExchange.ready(function()
      var channelOptions =
      tags: "".split(" "),
      id: "122"
      ;
      initTagRenderer("".split(" "), "".split(" "), channelOptions);

      StackExchange.using("externalEditor", function()
      // Have to fire editor after snippets, if snippets enabled
      if (StackExchange.settings.snippets.snippetsEnabled)
      StackExchange.using("snippets", function()
      createEditor();
      );

      else
      createEditor();

      );

      function createEditor()
      StackExchange.prepareEditor(
      heartbeatType: 'answer',
      autoActivateHeartbeat: false,
      convertImagesToLinks: false,
      noModals: true,
      showLowRepImageUploadWarning: true,
      reputationToPostImages: null,
      bindNavPrevention: true,
      postfix: "",
      imageUploader:
      brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
      contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
      allowUrls: true
      ,
      noCode: true, onDemand: true,
      discardSelector: ".discard-answer"
      ,immediatelyShowMarkdownHelp:true
      );



      );













      draft saved

      draft discarded


















      StackExchange.ready(
      function ()
      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143669%2fhow-many-arrows-is-an-archer-expected-to-fire-by-the-end-of-the-tyranny-of-drago%23new-answer', 'question_page');

      );

      Post as a guest















      Required, but never shown

























      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      10












      $begingroup$

      Very, very approximately: 3,000 $pm $ 1,000



      This would cost 150gp and weigh 150 lb.



      Assuming:



      • the PCs start at level 1 and finish with just enough XP to get to level 16

      • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

      • The archer uses their bow for 4 rounds in each combat

      • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

      • The archer gets Extra Attack as a fighter

      • All arrows are lost

      Then:



      enter image description here



      Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






      share|improve this answer











      $endgroup$

















        10












        $begingroup$

        Very, very approximately: 3,000 $pm $ 1,000



        This would cost 150gp and weigh 150 lb.



        Assuming:



        • the PCs start at level 1 and finish with just enough XP to get to level 16

        • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

        • The archer uses their bow for 4 rounds in each combat

        • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

        • The archer gets Extra Attack as a fighter

        • All arrows are lost

        Then:



        enter image description here



        Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






        share|improve this answer











        $endgroup$















          10












          10








          10





          $begingroup$

          Very, very approximately: 3,000 $pm $ 1,000



          This would cost 150gp and weigh 150 lb.



          Assuming:



          • the PCs start at level 1 and finish with just enough XP to get to level 16

          • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

          • The archer uses their bow for 4 rounds in each combat

          • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

          • The archer gets Extra Attack as a fighter

          • All arrows are lost

          Then:



          enter image description here



          Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






          share|improve this answer











          $endgroup$



          Very, very approximately: 3,000 $pm $ 1,000



          This would cost 150gp and weigh 150 lb.



          Assuming:



          • the PCs start at level 1 and finish with just enough XP to get to level 16

          • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

          • The archer uses their bow for 4 rounds in each combat

          • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

          • The archer gets Extra Attack as a fighter

          • All arrows are lost

          Then:



          enter image description here



          Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 46 mins ago









          V2Blast

          25.3k484156




          25.3k484156










          answered 3 hours ago









          Dale MDale M

          109k23282486




          109k23282486























              -1












              $begingroup$

              Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



              But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






              share|improve this answer









              $endgroup$

















                -1












                $begingroup$

                Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






                share|improve this answer









                $endgroup$















                  -1












                  -1








                  -1





                  $begingroup$

                  Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                  But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






                  share|improve this answer









                  $endgroup$



                  Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                  But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 3 hours ago









                  Darth PseudonymDarth Pseudonym

                  15.6k34086




                  15.6k34086



























                      draft saved

                      draft discarded
















































                      Thanks for contributing an answer to Role-playing Games Stack Exchange!


                      • Please be sure to answer the question. Provide details and share your research!

                      But avoid


                      • Asking for help, clarification, or responding to other answers.

                      • Making statements based on opinion; back them up with references or personal experience.

                      Use MathJax to format equations. MathJax reference.


                      To learn more, see our tips on writing great answers.




                      draft saved


                      draft discarded














                      StackExchange.ready(
                      function ()
                      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143669%2fhow-many-arrows-is-an-archer-expected-to-fire-by-the-end-of-the-tyranny-of-drago%23new-answer', 'question_page');

                      );

                      Post as a guest















                      Required, but never shown





















































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown

































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown







                      Popular posts from this blog

                      How to create a command for the “strange m” symbol in latex? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)How do you make your own symbol when Detexify fails?Writing bold small caps with mathpazo packageplus-minus symbol with parenthesis around the minus signGreek character in Beamer document titleHow to create dashed right arrow over symbol?Currency symbol: Turkish LiraDouble prec as a single symbol?Plus Sign Too Big; How to Call adfbullet?Is there a TeX macro for three-legged pi?How do I get my integral-like symbol to align like the integral?How to selectively substitute a letter with another symbol representing the same letterHow do I generate a less than symbol and vertical bar that are the same height?

                      Българска екзархия Съдържание История | Български екзарси | Вижте също | Външни препратки | Литература | Бележки | НавигацияУстав за управлението на българската екзархия. Цариград, 1870Слово на Ловешкия митрополит Иларион при откриването на Българския народен събор в Цариград на 23. II. 1870 г.Българската правда и гръцката кривда. От С. М. (= Софийски Мелетий). Цариград, 1872Предстоятели на Българската екзархияПодмененият ВеликденИнформационна агенция „Фокус“Димитър Ризов. Българите в техните исторически, етнографически и политически граници (Атлас съдържащ 40 карти). Berlin, Königliche Hoflithographie, Hof-Buch- und -Steindruckerei Wilhelm Greve, 1917Report of the International Commission to Inquire into the Causes and Conduct of the Balkan Wars

                      Category:Tremithousa Media in category "Tremithousa"Navigation menuUpload media34° 49′ 02.7″ N, 32° 26′ 37.32″ EOpenStreetMapGoogle EarthProximityramaReasonatorScholiaStatisticsWikiShootMe