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Drawing ramified coverings with tikz
Rotate a node but not its content: the case of the ellipse decorationNumerical conditional within tikz keys?How to draw up this hierarchical diagram?(Or similar way)TikZ: Drawing an arc from an intersection to an intersectionDrawing rectilinear curves in Tikz, aka an Etch-a-Sketch drawingLine up nested tikz enviroments or how to get rid of themProblems with nested TikZpicturesHow to place nodes in an absolute coordinate system in tikzHow to draw a Block Diagram like thisTikZ picture not centered in figure fbox
I want to draw a diagram similar to this one:
For that I started with the following code:
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,0) -- (7,0);
draw[thick] (1,2) -- (7,2);
draw[thick] (1,2.5) -- (7,2.5);
draw[thick] (1,1.5) -- (7,1.5);
endtikzpicture
The only thing that I don't know how to do is the curvy parts. I would appreciate some indication.
tikz-pgf
add a comment |
I want to draw a diagram similar to this one:
For that I started with the following code:
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,0) -- (7,0);
draw[thick] (1,2) -- (7,2);
draw[thick] (1,2.5) -- (7,2.5);
draw[thick] (1,1.5) -- (7,1.5);
endtikzpicture
The only thing that I don't know how to do is the curvy parts. I would appreciate some indication.
tikz-pgf
add a comment |
I want to draw a diagram similar to this one:
For that I started with the following code:
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,0) -- (7,0);
draw[thick] (1,2) -- (7,2);
draw[thick] (1,2.5) -- (7,2.5);
draw[thick] (1,1.5) -- (7,1.5);
endtikzpicture
The only thing that I don't know how to do is the curvy parts. I would appreciate some indication.
tikz-pgf
I want to draw a diagram similar to this one:
For that I started with the following code:
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,0) -- (7,0);
draw[thick] (1,2) -- (7,2);
draw[thick] (1,2.5) -- (7,2.5);
draw[thick] (1,1.5) -- (7,1.5);
endtikzpicture
The only thing that I don't know how to do is the curvy parts. I would appreciate some indication.
tikz-pgf
tikz-pgf
edited 3 hours ago
Cragfelt
2,96531028
2,96531028
asked 3 hours ago
Gabriel RibeiroGabriel Ribeiro
25918
25918
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
The following is a pretty manual way to do this. I only did it for the first two lines, I hope you can apply it to the other occurrences. It uses the in
and out
keys of the to
path construction:
documentclass[tikz]standalone
begindocument
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,2.5) -- (7,2.5) coordinate(a);
draw[thick] (1,2) -- (7,2) coordinate(b);
draw[thick] (1,1.5) -- (7,1.5) coordinate(c);
draw[thick] (1,0) -- (7,0) coordinate(d);
draw[thick]
(a) ++(.25,-.25) coordinate(ab) to[out=180,in=0] (a)
(ab) to[out=180,in=0] (b)
(ab) to[out=0,in=180] ++(.25,.25)
(ab) to[out=0,in=180] ++(.25,-.25)
;
filldraw
(ab) circle(.05)
;
endtikzpicture
enddocument
add a comment |
This uses the same in and out
trick as Skillmon and puts it into a style dip
, which takes as arguments the horizontal position and the depth, where the sign decides whether the dip is a dip (minus) or a bump (plus).
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarypositioning
newcounterdip
begindocument
begintikzpicture[dip/.style args=#1/#2/utils/exec=stepcounterdip,
insert path=-aux1) to[out=0,in=180]
++(abs(#2),#2) coordinate(dip-thevaluedip) to[out=0,in=180] (aux3]
beginscope[thick,local bounding box=dips]
draw (1,2.5) [dip=5.5cm/-2.5mm]-- (7,2.5);
fill (dip-1) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,2) [dip/.list=2.5cm/-2.5mm,5.5cm/2.5mm] -- (7,2);
fill (dip-2) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,1.5) [dip/.list=2.5cm/2.5mm,5.5cm/-5mm] -- (7,1.5);
fill (dip-5) circle[radius=2pt] node[above right=0pt and 5pt]$b=2$;
draw (1,1) -- (7,1);
draw (1,0.5) [dip=5.5cm/5mm] -- (7,0.5);
endscope
path (dips.north west) node[anchor=north east] (X) $X$;
path (dips.south west) node[anchor=south east] (Y) $Y$;
draw[<-] (Y) -- (X) node[left, midway] $f$;
endtikzpicture
enddocument
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
The following is a pretty manual way to do this. I only did it for the first two lines, I hope you can apply it to the other occurrences. It uses the in
and out
keys of the to
path construction:
documentclass[tikz]standalone
begindocument
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,2.5) -- (7,2.5) coordinate(a);
draw[thick] (1,2) -- (7,2) coordinate(b);
draw[thick] (1,1.5) -- (7,1.5) coordinate(c);
draw[thick] (1,0) -- (7,0) coordinate(d);
draw[thick]
(a) ++(.25,-.25) coordinate(ab) to[out=180,in=0] (a)
(ab) to[out=180,in=0] (b)
(ab) to[out=0,in=180] ++(.25,.25)
(ab) to[out=0,in=180] ++(.25,-.25)
;
filldraw
(ab) circle(.05)
;
endtikzpicture
enddocument
add a comment |
The following is a pretty manual way to do this. I only did it for the first two lines, I hope you can apply it to the other occurrences. It uses the in
and out
keys of the to
path construction:
documentclass[tikz]standalone
begindocument
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,2.5) -- (7,2.5) coordinate(a);
draw[thick] (1,2) -- (7,2) coordinate(b);
draw[thick] (1,1.5) -- (7,1.5) coordinate(c);
draw[thick] (1,0) -- (7,0) coordinate(d);
draw[thick]
(a) ++(.25,-.25) coordinate(ab) to[out=180,in=0] (a)
(ab) to[out=180,in=0] (b)
(ab) to[out=0,in=180] ++(.25,.25)
(ab) to[out=0,in=180] ++(.25,-.25)
;
filldraw
(ab) circle(.05)
;
endtikzpicture
enddocument
add a comment |
The following is a pretty manual way to do this. I only did it for the first two lines, I hope you can apply it to the other occurrences. It uses the in
and out
keys of the to
path construction:
documentclass[tikz]standalone
begindocument
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,2.5) -- (7,2.5) coordinate(a);
draw[thick] (1,2) -- (7,2) coordinate(b);
draw[thick] (1,1.5) -- (7,1.5) coordinate(c);
draw[thick] (1,0) -- (7,0) coordinate(d);
draw[thick]
(a) ++(.25,-.25) coordinate(ab) to[out=180,in=0] (a)
(ab) to[out=180,in=0] (b)
(ab) to[out=0,in=180] ++(.25,.25)
(ab) to[out=0,in=180] ++(.25,-.25)
;
filldraw
(ab) circle(.05)
;
endtikzpicture
enddocument
The following is a pretty manual way to do this. I only did it for the first two lines, I hope you can apply it to the other occurrences. It uses the in
and out
keys of the to
path construction:
documentclass[tikz]standalone
begindocument
begintikzpicture
draw (0,0) node $Y$;
draw (0,2) node $X$;
draw[<-] (0,0.35) -- (0,1.65) node[left, midway] $f$;
draw[thick] (1,2.5) -- (7,2.5) coordinate(a);
draw[thick] (1,2) -- (7,2) coordinate(b);
draw[thick] (1,1.5) -- (7,1.5) coordinate(c);
draw[thick] (1,0) -- (7,0) coordinate(d);
draw[thick]
(a) ++(.25,-.25) coordinate(ab) to[out=180,in=0] (a)
(ab) to[out=180,in=0] (b)
(ab) to[out=0,in=180] ++(.25,.25)
(ab) to[out=0,in=180] ++(.25,-.25)
;
filldraw
(ab) circle(.05)
;
endtikzpicture
enddocument
edited 1 hour ago
answered 2 hours ago
SkillmonSkillmon
23.6k12247
23.6k12247
add a comment |
add a comment |
This uses the same in and out
trick as Skillmon and puts it into a style dip
, which takes as arguments the horizontal position and the depth, where the sign decides whether the dip is a dip (minus) or a bump (plus).
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarypositioning
newcounterdip
begindocument
begintikzpicture[dip/.style args=#1/#2/utils/exec=stepcounterdip,
insert path=-aux1) to[out=0,in=180]
++(abs(#2),#2) coordinate(dip-thevaluedip) to[out=0,in=180] (aux3]
beginscope[thick,local bounding box=dips]
draw (1,2.5) [dip=5.5cm/-2.5mm]-- (7,2.5);
fill (dip-1) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,2) [dip/.list=2.5cm/-2.5mm,5.5cm/2.5mm] -- (7,2);
fill (dip-2) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,1.5) [dip/.list=2.5cm/2.5mm,5.5cm/-5mm] -- (7,1.5);
fill (dip-5) circle[radius=2pt] node[above right=0pt and 5pt]$b=2$;
draw (1,1) -- (7,1);
draw (1,0.5) [dip=5.5cm/5mm] -- (7,0.5);
endscope
path (dips.north west) node[anchor=north east] (X) $X$;
path (dips.south west) node[anchor=south east] (Y) $Y$;
draw[<-] (Y) -- (X) node[left, midway] $f$;
endtikzpicture
enddocument
add a comment |
This uses the same in and out
trick as Skillmon and puts it into a style dip
, which takes as arguments the horizontal position and the depth, where the sign decides whether the dip is a dip (minus) or a bump (plus).
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarypositioning
newcounterdip
begindocument
begintikzpicture[dip/.style args=#1/#2/utils/exec=stepcounterdip,
insert path=-aux1) to[out=0,in=180]
++(abs(#2),#2) coordinate(dip-thevaluedip) to[out=0,in=180] (aux3]
beginscope[thick,local bounding box=dips]
draw (1,2.5) [dip=5.5cm/-2.5mm]-- (7,2.5);
fill (dip-1) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,2) [dip/.list=2.5cm/-2.5mm,5.5cm/2.5mm] -- (7,2);
fill (dip-2) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,1.5) [dip/.list=2.5cm/2.5mm,5.5cm/-5mm] -- (7,1.5);
fill (dip-5) circle[radius=2pt] node[above right=0pt and 5pt]$b=2$;
draw (1,1) -- (7,1);
draw (1,0.5) [dip=5.5cm/5mm] -- (7,0.5);
endscope
path (dips.north west) node[anchor=north east] (X) $X$;
path (dips.south west) node[anchor=south east] (Y) $Y$;
draw[<-] (Y) -- (X) node[left, midway] $f$;
endtikzpicture
enddocument
add a comment |
This uses the same in and out
trick as Skillmon and puts it into a style dip
, which takes as arguments the horizontal position and the depth, where the sign decides whether the dip is a dip (minus) or a bump (plus).
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarypositioning
newcounterdip
begindocument
begintikzpicture[dip/.style args=#1/#2/utils/exec=stepcounterdip,
insert path=-aux1) to[out=0,in=180]
++(abs(#2),#2) coordinate(dip-thevaluedip) to[out=0,in=180] (aux3]
beginscope[thick,local bounding box=dips]
draw (1,2.5) [dip=5.5cm/-2.5mm]-- (7,2.5);
fill (dip-1) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,2) [dip/.list=2.5cm/-2.5mm,5.5cm/2.5mm] -- (7,2);
fill (dip-2) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,1.5) [dip/.list=2.5cm/2.5mm,5.5cm/-5mm] -- (7,1.5);
fill (dip-5) circle[radius=2pt] node[above right=0pt and 5pt]$b=2$;
draw (1,1) -- (7,1);
draw (1,0.5) [dip=5.5cm/5mm] -- (7,0.5);
endscope
path (dips.north west) node[anchor=north east] (X) $X$;
path (dips.south west) node[anchor=south east] (Y) $Y$;
draw[<-] (Y) -- (X) node[left, midway] $f$;
endtikzpicture
enddocument
This uses the same in and out
trick as Skillmon and puts it into a style dip
, which takes as arguments the horizontal position and the depth, where the sign decides whether the dip is a dip (minus) or a bump (plus).
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarypositioning
newcounterdip
begindocument
begintikzpicture[dip/.style args=#1/#2/utils/exec=stepcounterdip,
insert path=-aux1) to[out=0,in=180]
++(abs(#2),#2) coordinate(dip-thevaluedip) to[out=0,in=180] (aux3]
beginscope[thick,local bounding box=dips]
draw (1,2.5) [dip=5.5cm/-2.5mm]-- (7,2.5);
fill (dip-1) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,2) [dip/.list=2.5cm/-2.5mm,5.5cm/2.5mm] -- (7,2);
fill (dip-2) circle[radius=2pt] node[right=3pt]$b=1$;
draw (1,1.5) [dip/.list=2.5cm/2.5mm,5.5cm/-5mm] -- (7,1.5);
fill (dip-5) circle[radius=2pt] node[above right=0pt and 5pt]$b=2$;
draw (1,1) -- (7,1);
draw (1,0.5) [dip=5.5cm/5mm] -- (7,0.5);
endscope
path (dips.north west) node[anchor=north east] (X) $X$;
path (dips.south west) node[anchor=south east] (Y) $Y$;
draw[<-] (Y) -- (X) node[left, midway] $f$;
endtikzpicture
enddocument
answered 1 hour ago
marmotmarmot
111k5138260
111k5138260
add a comment |
add a comment |
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