How to compare a stringHow to split in stringHow to get string parts from string?How to writte simple string compare?I2C_Anything String / Char Array issuesHow to clear of contents of string in Arduino?How to convert String to Double?WebSocket client for ArduinoHttpClient conditional if with readString() incoming data bufferSending a string to arduino and is not reacting to itHow to compare two string?String compare when using Serial

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How to compare a string


How to split in stringHow to get string parts from string?How to writte simple string compare?I2C_Anything String / Char Array issuesHow to clear of contents of string in Arduino?How to convert String to Double?WebSocket client for ArduinoHttpClient conditional if with readString() incoming data bufferSending a string to arduino and is not reacting to itHow to compare two string?String compare when using Serial













1















How to compare a string coming from serial monitor with some predefined text stored as a local variable?
if i say:



int led = 2;
String a = " abcds";
void setup()
Serial.begin(9600);


void loop(){
String b = Serial.read();
Serial.println(b);

if(b != a)
digitalWrite(2,LOW);

else

digitalWrite(2,HIGH);



just as an example, this code will not compile because on the serial i receive bytes and i want to compare with a string.
So my question is...
how should be done?



Thanks in advance !










share|improve this question







New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















  • For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

    – Jot
    8 hours ago















1















How to compare a string coming from serial monitor with some predefined text stored as a local variable?
if i say:



int led = 2;
String a = " abcds";
void setup()
Serial.begin(9600);


void loop(){
String b = Serial.read();
Serial.println(b);

if(b != a)
digitalWrite(2,LOW);

else

digitalWrite(2,HIGH);



just as an example, this code will not compile because on the serial i receive bytes and i want to compare with a string.
So my question is...
how should be done?



Thanks in advance !










share|improve this question







New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




















  • For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

    – Jot
    8 hours ago













1












1








1








How to compare a string coming from serial monitor with some predefined text stored as a local variable?
if i say:



int led = 2;
String a = " abcds";
void setup()
Serial.begin(9600);


void loop(){
String b = Serial.read();
Serial.println(b);

if(b != a)
digitalWrite(2,LOW);

else

digitalWrite(2,HIGH);



just as an example, this code will not compile because on the serial i receive bytes and i want to compare with a string.
So my question is...
how should be done?



Thanks in advance !










share|improve this question







New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












How to compare a string coming from serial monitor with some predefined text stored as a local variable?
if i say:



int led = 2;
String a = " abcds";
void setup()
Serial.begin(9600);


void loop(){
String b = Serial.read();
Serial.println(b);

if(b != a)
digitalWrite(2,LOW);

else

digitalWrite(2,HIGH);



just as an example, this code will not compile because on the serial i receive bytes and i want to compare with a string.
So my question is...
how should be done?



Thanks in advance !







string






share|improve this question







New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 9 hours ago









Iulian ChirvasaIulian Chirvasa

82




82




New contributor




Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Iulian Chirvasa is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

    – Jot
    8 hours ago

















  • For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

    – Jot
    8 hours ago
















For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

– Jot
8 hours ago





For which arduino board? Most of us try to avoid the String class for the arduino uno. As soon as a character is available, you add it to a buffer or to a String. Sometimes the data from the serial port is closed with a linefeed, then you can process the text in the buffer or in the String when a linefeed is read.

– Jot
8 hours ago










4 Answers
4






active

oldest

votes


















1














If you do a Google search on "Arduino String" you should find a class reference on the String class. https://www.arduino.cc/reference/en/language/variables/data-types/stringobject/



It has a function compareTo() that should do what you need.






share|improve this answer






























    1














    C has strcmp() function that is used to compare two strings. It will return zero if two strings are equal non zero when not.






    share|improve this answer








    New contributor




    Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.




















    • I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

      – Duncan C
      7 hours ago


















    1














    version using String (not recommended)



    #define LED 2
    const char* a = "abcd";

    void setup()
    Serial.begin(115200);
    pinMode(LED, OUTPUT);


    void loop()
    if (Serial.available())
    String s = Serial.readStringUntil('n');
    s.trim();
    if (s == a)
    digitalWrite(LED, HIGH);
    else
    digitalWrite(LED, LOW);





    the version with C-string:



    #define LED 2
    const char* a = "abcd";
    char buffer[32];

    void setup()
    Serial.begin(115200);
    pinMode(LED, OUTPUT);


    void loop()
    if (Serial.available())
    size_t l = Serial.readBytesUntil('n', buffer, sizeof(buffer - 1));
    if (buffer[l - 1] == 'r')
    l--;

    buffer[l] = 0; // the terminating zero
    Serial.println(buffer);
    if (strcmp(buffer, a) == 0)
    digitalWrite(LED, HIGH);
    else
    digitalWrite(LED, LOW);








    share|improve this answer























    • As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

      – Edgar Bonet
      6 hours ago











    • The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

      – VE7JRO
      5 hours ago


















    0














    Here is a test sketch that uses a char array VS the String object. Please remember to set the serial monitor to send a newline only.



    char inputBuffer[16];
    char compareToThisString[] = "test string";

    void setup()
    Serial.begin(9600);


    void loop()

    if(Serial.available() > 0)

    Serial.readBytesUntil('n', inputBuffer, 16);

    if(strcmp(compareToThisString, inputBuffer) == 0)
    Serial.println("Matches");

    else
    Serial.println("No Match");


    memset(inputBuffer, 0, sizeof(inputBuffer));



    As Egar Bonet mentions in his comments, there is a (up to) one second delay before Serial.readBytesUntil() terminates. That does not apply to the sketch I've written because the function terminates as soon as it receives the n character. Serial.readBytesUntil() is blocking code, but that is a different matter which may or may not be an issue for you, depending on what you're building and how much data you are sending. To reduce the timeout period, there is a Serial.setTimeout() function which could be set to whatever you want, but it only comes into play if you don't send the n character.






    share|improve this answer

























    • why the memset?

      – Juraj
      6 hours ago






    • 1





      read max 15 to have one zero left in the array

      – Juraj
      6 hours ago











    • I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

      – VE7JRO
      6 hours ago











    • Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

      – Edgar Bonet
      6 hours ago











    • "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

      – VE7JRO
      6 hours ago











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    4 Answers
    4






    active

    oldest

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    4 Answers
    4






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    1














    If you do a Google search on "Arduino String" you should find a class reference on the String class. https://www.arduino.cc/reference/en/language/variables/data-types/stringobject/



    It has a function compareTo() that should do what you need.






    share|improve this answer



























      1














      If you do a Google search on "Arduino String" you should find a class reference on the String class. https://www.arduino.cc/reference/en/language/variables/data-types/stringobject/



      It has a function compareTo() that should do what you need.






      share|improve this answer

























        1












        1








        1







        If you do a Google search on "Arduino String" you should find a class reference on the String class. https://www.arduino.cc/reference/en/language/variables/data-types/stringobject/



        It has a function compareTo() that should do what you need.






        share|improve this answer













        If you do a Google search on "Arduino String" you should find a class reference on the String class. https://www.arduino.cc/reference/en/language/variables/data-types/stringobject/



        It has a function compareTo() that should do what you need.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 9 hours ago









        Duncan CDuncan C

        1,9701618




        1,9701618





















            1














            C has strcmp() function that is used to compare two strings. It will return zero if two strings are equal non zero when not.






            share|improve this answer








            New contributor




            Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.




















            • I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

              – Duncan C
              7 hours ago















            1














            C has strcmp() function that is used to compare two strings. It will return zero if two strings are equal non zero when not.






            share|improve this answer








            New contributor




            Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.




















            • I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

              – Duncan C
              7 hours ago













            1












            1








            1







            C has strcmp() function that is used to compare two strings. It will return zero if two strings are equal non zero when not.






            share|improve this answer








            New contributor




            Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.










            C has strcmp() function that is used to compare two strings. It will return zero if two strings are equal non zero when not.







            share|improve this answer








            New contributor




            Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.









            share|improve this answer



            share|improve this answer






            New contributor




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            answered 8 hours ago









            VaibhavVaibhav

            592




            592




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            New contributor





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            Vaibhav is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.












            • I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

              – Duncan C
              7 hours ago

















            • I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

              – Duncan C
              7 hours ago
















            I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

            – Duncan C
            7 hours ago





            I started to suggest the same thing, and then noticed that the OP is using Arduino String objects, not C strings.

            – Duncan C
            7 hours ago











            1














            version using String (not recommended)



            #define LED 2
            const char* a = "abcd";

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            String s = Serial.readStringUntil('n');
            s.trim();
            if (s == a)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);





            the version with C-string:



            #define LED 2
            const char* a = "abcd";
            char buffer[32];

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            size_t l = Serial.readBytesUntil('n', buffer, sizeof(buffer - 1));
            if (buffer[l - 1] == 'r')
            l--;

            buffer[l] = 0; // the terminating zero
            Serial.println(buffer);
            if (strcmp(buffer, a) == 0)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);








            share|improve this answer























            • As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

              – VE7JRO
              5 hours ago















            1














            version using String (not recommended)



            #define LED 2
            const char* a = "abcd";

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            String s = Serial.readStringUntil('n');
            s.trim();
            if (s == a)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);





            the version with C-string:



            #define LED 2
            const char* a = "abcd";
            char buffer[32];

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            size_t l = Serial.readBytesUntil('n', buffer, sizeof(buffer - 1));
            if (buffer[l - 1] == 'r')
            l--;

            buffer[l] = 0; // the terminating zero
            Serial.println(buffer);
            if (strcmp(buffer, a) == 0)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);








            share|improve this answer























            • As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

              – VE7JRO
              5 hours ago













            1












            1








            1







            version using String (not recommended)



            #define LED 2
            const char* a = "abcd";

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            String s = Serial.readStringUntil('n');
            s.trim();
            if (s == a)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);





            the version with C-string:



            #define LED 2
            const char* a = "abcd";
            char buffer[32];

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            size_t l = Serial.readBytesUntil('n', buffer, sizeof(buffer - 1));
            if (buffer[l - 1] == 'r')
            l--;

            buffer[l] = 0; // the terminating zero
            Serial.println(buffer);
            if (strcmp(buffer, a) == 0)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);








            share|improve this answer













            version using String (not recommended)



            #define LED 2
            const char* a = "abcd";

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            String s = Serial.readStringUntil('n');
            s.trim();
            if (s == a)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);





            the version with C-string:



            #define LED 2
            const char* a = "abcd";
            char buffer[32];

            void setup()
            Serial.begin(115200);
            pinMode(LED, OUTPUT);


            void loop()
            if (Serial.available())
            size_t l = Serial.readBytesUntil('n', buffer, sizeof(buffer - 1));
            if (buffer[l - 1] == 'r')
            l--;

            buffer[l] = 0; // the terminating zero
            Serial.println(buffer);
            if (strcmp(buffer, a) == 0)
            digitalWrite(LED, HIGH);
            else
            digitalWrite(LED, LOW);









            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 6 hours ago









            JurajJuraj

            8,19621128




            8,19621128












            • As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

              – VE7JRO
              5 hours ago

















            • As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

              – VE7JRO
              5 hours ago
















            As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

            – Edgar Bonet
            6 hours ago





            As I already commented on VE7JRO's post, Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

            – Edgar Bonet
            6 hours ago













            The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

            – VE7JRO
            5 hours ago





            The String version works perfectly, but I can't get the C-string version to work. For me, the serial monitor shows "abcd" written out to 2 lines: line 1 prints "ab", line 2 prints "cd". Perhaps it's the old version of the IDE I'm using (1.0.6.2). I like that you provided 2 example sketches so the OP can see the difference in compile size: String 4364 bytes VS C-string 2746 bytes.

            – VE7JRO
            5 hours ago











            0














            Here is a test sketch that uses a char array VS the String object. Please remember to set the serial monitor to send a newline only.



            char inputBuffer[16];
            char compareToThisString[] = "test string";

            void setup()
            Serial.begin(9600);


            void loop()

            if(Serial.available() > 0)

            Serial.readBytesUntil('n', inputBuffer, 16);

            if(strcmp(compareToThisString, inputBuffer) == 0)
            Serial.println("Matches");

            else
            Serial.println("No Match");


            memset(inputBuffer, 0, sizeof(inputBuffer));



            As Egar Bonet mentions in his comments, there is a (up to) one second delay before Serial.readBytesUntil() terminates. That does not apply to the sketch I've written because the function terminates as soon as it receives the n character. Serial.readBytesUntil() is blocking code, but that is a different matter which may or may not be an issue for you, depending on what you're building and how much data you are sending. To reduce the timeout period, there is a Serial.setTimeout() function which could be set to whatever you want, but it only comes into play if you don't send the n character.






            share|improve this answer

























            • why the memset?

              – Juraj
              6 hours ago






            • 1





              read max 15 to have one zero left in the array

              – Juraj
              6 hours ago











            • I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

              – VE7JRO
              6 hours ago











            • Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

              – VE7JRO
              6 hours ago















            0














            Here is a test sketch that uses a char array VS the String object. Please remember to set the serial monitor to send a newline only.



            char inputBuffer[16];
            char compareToThisString[] = "test string";

            void setup()
            Serial.begin(9600);


            void loop()

            if(Serial.available() > 0)

            Serial.readBytesUntil('n', inputBuffer, 16);

            if(strcmp(compareToThisString, inputBuffer) == 0)
            Serial.println("Matches");

            else
            Serial.println("No Match");


            memset(inputBuffer, 0, sizeof(inputBuffer));



            As Egar Bonet mentions in his comments, there is a (up to) one second delay before Serial.readBytesUntil() terminates. That does not apply to the sketch I've written because the function terminates as soon as it receives the n character. Serial.readBytesUntil() is blocking code, but that is a different matter which may or may not be an issue for you, depending on what you're building and how much data you are sending. To reduce the timeout period, there is a Serial.setTimeout() function which could be set to whatever you want, but it only comes into play if you don't send the n character.






            share|improve this answer

























            • why the memset?

              – Juraj
              6 hours ago






            • 1





              read max 15 to have one zero left in the array

              – Juraj
              6 hours ago











            • I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

              – VE7JRO
              6 hours ago











            • Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

              – VE7JRO
              6 hours ago













            0












            0








            0







            Here is a test sketch that uses a char array VS the String object. Please remember to set the serial monitor to send a newline only.



            char inputBuffer[16];
            char compareToThisString[] = "test string";

            void setup()
            Serial.begin(9600);


            void loop()

            if(Serial.available() > 0)

            Serial.readBytesUntil('n', inputBuffer, 16);

            if(strcmp(compareToThisString, inputBuffer) == 0)
            Serial.println("Matches");

            else
            Serial.println("No Match");


            memset(inputBuffer, 0, sizeof(inputBuffer));



            As Egar Bonet mentions in his comments, there is a (up to) one second delay before Serial.readBytesUntil() terminates. That does not apply to the sketch I've written because the function terminates as soon as it receives the n character. Serial.readBytesUntil() is blocking code, but that is a different matter which may or may not be an issue for you, depending on what you're building and how much data you are sending. To reduce the timeout period, there is a Serial.setTimeout() function which could be set to whatever you want, but it only comes into play if you don't send the n character.






            share|improve this answer















            Here is a test sketch that uses a char array VS the String object. Please remember to set the serial monitor to send a newline only.



            char inputBuffer[16];
            char compareToThisString[] = "test string";

            void setup()
            Serial.begin(9600);


            void loop()

            if(Serial.available() > 0)

            Serial.readBytesUntil('n', inputBuffer, 16);

            if(strcmp(compareToThisString, inputBuffer) == 0)
            Serial.println("Matches");

            else
            Serial.println("No Match");


            memset(inputBuffer, 0, sizeof(inputBuffer));



            As Egar Bonet mentions in his comments, there is a (up to) one second delay before Serial.readBytesUntil() terminates. That does not apply to the sketch I've written because the function terminates as soon as it receives the n character. Serial.readBytesUntil() is blocking code, but that is a different matter which may or may not be an issue for you, depending on what you're building and how much data you are sending. To reduce the timeout period, there is a Serial.setTimeout() function which could be set to whatever you want, but it only comes into play if you don't send the n character.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited 5 hours ago

























            answered 6 hours ago









            VE7JROVE7JRO

            1,65151122




            1,65151122












            • why the memset?

              – Juraj
              6 hours ago






            • 1





              read max 15 to have one zero left in the array

              – Juraj
              6 hours ago











            • I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

              – VE7JRO
              6 hours ago











            • Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

              – VE7JRO
              6 hours ago

















            • why the memset?

              – Juraj
              6 hours ago






            • 1





              read max 15 to have one zero left in the array

              – Juraj
              6 hours ago











            • I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

              – VE7JRO
              6 hours ago











            • Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

              – Edgar Bonet
              6 hours ago











            • "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

              – VE7JRO
              6 hours ago
















            why the memset?

            – Juraj
            6 hours ago





            why the memset?

            – Juraj
            6 hours ago




            1




            1





            read max 15 to have one zero left in the array

            – Juraj
            6 hours ago





            read max 15 to have one zero left in the array

            – Juraj
            6 hours ago













            I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

            – VE7JRO
            6 hours ago





            I'm using memset() to "zero out" the input buffer after each use. Without memset(), if you type in the correct string, it matches. If you then type in just the first 4 letter of the string, it matches which is incorrect. Using memset() only cost an extra 10 bytes compile size.

            – VE7JRO
            6 hours ago













            Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

            – Edgar Bonet
            6 hours ago





            Stream::readBytesUntil() will wait for the terminating character until it gets it or it times out, which can lead to long delays during which the sketch is unresponsive. A better solution is to read only whatever is available, and process the buffer when an LF is read. C.f. the blog post Reading Serial on the Arduino, by Majenko, for a better solution.

            – Edgar Bonet
            6 hours ago













            "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

            – VE7JRO
            6 hours ago





            "read max 15 to have one zero left in the array". I just tried it, and it doesn't work :( Replacing memset() with this: inputBuffer[0] = ''; doesn't work either.

            – VE7JRO
            6 hours ago










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