How can Zone of Truth be defeated without the caster knowing?Will zone of truth affect the dead?Would Suggestion trigger beguiling defenses, and if so what happens?Does a spellcaster know when their spell has no effect due to a save or immunity?How does Mind Blank affect the Zone of Truth spell?How many saves do you roll vs. Zone of Truth?Does the caster of an enchantment spell always know if the spell worked or failed?Is it OP to let Guardian of Faith attack every turn?Is this homebrew Bardic College balanced?Does the Fear spell work with an Oath of Conquest paladin's Aura of Conquest?How does Antimagic Field affect the caster of a Zone of Truth's ability to know whether a target succeeded or failed the save?

Why did C use the -> operator instead of reusing the . operator?

What is the most expensive material in the world that could be used to create Pun-Pun's lute?

555 timer FM transmitter

Was there a shared-world project before "Thieves World"?

Contradiction proof for inequality of P and NP?

Pre-plastic human skin alternative

Word Changer Reachability

Are Boeing 737-800’s grounded?

Why was the Spitfire's elliptical wing almost uncopied by other aircraft of World War 2?

Is the claim "Employers won't employ people with no 'social media presence'" realistic?

What makes accurate emulation of old systems a difficult task?

How to stop co-workers from teasing me because I know Russian?

What's the name of these pliers?

Phrase for the opposite of "foolproof"

Is it idiomatic to construct against `this`?

Why was Germany not as successful as other Europeans in establishing overseas colonies?

Check if a string is entirely made of the same substring

A strange hotel

How can Republicans who favour free markets, consistently express anger when they don't like the outcome of that choice?

What term is being referred to with "reflected-sound-of-underground-spirits"?

Why does nature favour the Laplacian?

As an international instructor, should I openly talk about my accent?

How did Captain America manage to do this?

Why does processed meat contain preservatives, while canned fish needs not?



How can Zone of Truth be defeated without the caster knowing?


Will zone of truth affect the dead?Would Suggestion trigger beguiling defenses, and if so what happens?Does a spellcaster know when their spell has no effect due to a save or immunity?How does Mind Blank affect the Zone of Truth spell?How many saves do you roll vs. Zone of Truth?Does the caster of an enchantment spell always know if the spell worked or failed?Is it OP to let Guardian of Faith attack every turn?Is this homebrew Bardic College balanced?Does the Fear spell work with an Oath of Conquest paladin's Aura of Conquest?How does Antimagic Field affect the caster of a Zone of Truth's ability to know whether a target succeeded or failed the save?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


Zone of Truth contains the following clause:




You know whether each creature succeeds or fails on its saving throw.




In a scenario of checking someone's loyalty, any countermeasure that allows you to always succeed your save against this spell will alert the caster that you have succeeded the save. They will keep you in the area of the spell until you succeed, or until it's clear something is stopping you from failing - at which point the caster will tell you to remove whatever that effect is doing this, or have it assumed you are disloyal.



What are all the countermeasures to this spell which:



  1. Don't allow the spell to affect you

  2. Don't alert the caster you're unaffected

Note that to fulfil (1), answers should avoid "you can lie by telling the truth in a ZoT". A competent interrogator will simply ask direct yes/no questions and assume disloyalty if they are not answered directly.










share|improve this question









$endgroup$


















    2












    $begingroup$


    Zone of Truth contains the following clause:




    You know whether each creature succeeds or fails on its saving throw.




    In a scenario of checking someone's loyalty, any countermeasure that allows you to always succeed your save against this spell will alert the caster that you have succeeded the save. They will keep you in the area of the spell until you succeed, or until it's clear something is stopping you from failing - at which point the caster will tell you to remove whatever that effect is doing this, or have it assumed you are disloyal.



    What are all the countermeasures to this spell which:



    1. Don't allow the spell to affect you

    2. Don't alert the caster you're unaffected

    Note that to fulfil (1), answers should avoid "you can lie by telling the truth in a ZoT". A competent interrogator will simply ask direct yes/no questions and assume disloyalty if they are not answered directly.










    share|improve this question









    $endgroup$














      2












      2








      2





      $begingroup$


      Zone of Truth contains the following clause:




      You know whether each creature succeeds or fails on its saving throw.




      In a scenario of checking someone's loyalty, any countermeasure that allows you to always succeed your save against this spell will alert the caster that you have succeeded the save. They will keep you in the area of the spell until you succeed, or until it's clear something is stopping you from failing - at which point the caster will tell you to remove whatever that effect is doing this, or have it assumed you are disloyal.



      What are all the countermeasures to this spell which:



      1. Don't allow the spell to affect you

      2. Don't alert the caster you're unaffected

      Note that to fulfil (1), answers should avoid "you can lie by telling the truth in a ZoT". A competent interrogator will simply ask direct yes/no questions and assume disloyalty if they are not answered directly.










      share|improve this question









      $endgroup$




      Zone of Truth contains the following clause:




      You know whether each creature succeeds or fails on its saving throw.




      In a scenario of checking someone's loyalty, any countermeasure that allows you to always succeed your save against this spell will alert the caster that you have succeeded the save. They will keep you in the area of the spell until you succeed, or until it's clear something is stopping you from failing - at which point the caster will tell you to remove whatever that effect is doing this, or have it assumed you are disloyal.



      What are all the countermeasures to this spell which:



      1. Don't allow the spell to affect you

      2. Don't alert the caster you're unaffected

      Note that to fulfil (1), answers should avoid "you can lie by telling the truth in a ZoT". A competent interrogator will simply ask direct yes/no questions and assume disloyalty if they are not answered directly.







      dnd-5e spells






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 2 hours ago









      VigilVigil

      7,1083287




      7,1083287




















          2 Answers
          2






          active

          oldest

          votes


















          2












          $begingroup$

          Mechanically, Zone of Truth is nigh infallible for loyalty tests



          As you say, any attempt to resist or evade the effects of Zone of Truth alerts the caster. And in the context of a loyalty test, avoiding the effect is synonymous with admitting disloyalty. As far as I'm aware, there is no way to avoid the effect of the spell without alerting the caster that you have done so. So if you want to make it through the loyalty test, you'll have to do so by telling what your character believes to be the truth.



          Believe your lies



          However, that leaves at least one small and difficult-to-exploit loophole: Zone of Truth only prevents a creature from speaking a deliberate lie. If you can manage to believe your lies, you will be able to speak those lies while under the effect of Zone of Truth. For example, if the loyalty question is something like "Are you loyal to the Empire?", then you would be able to answer with a simple "yes" even if you were plotting to assassinate the emperor, as long as you truly and honestly believed that doing so would help the Empire. Obviously, this is a very situational workaround, but I want to emphasize that this is materially different from being evasive or "lying with the truth". This is a case where you give exactly the truthful answer that is expected of you, but for a completely different reason (while praying that you are never asked to elaborate on that reason).



          In practice, when you as a player attempt to use this, you should probably expect some push-back from your DM, asking if your character really believes this. This "loophole" has a heavy character focus rather than a mechanical focus, so if you are planning to do this, be prepared with a solidly fleshed-out backstory to justify your honesty. And of course, be willing to accept that a slightly different question might reveal that your interpretation of loyalty differs from that of your interrogators. In the above example, you would not fare well if you were instead asked "Are you loyal to the emperor?"



          Unfortunately, I don't have any experience to share of using this "loophole" in an actual game. I'm just pointing out that it's the only loophole I can think of.






          share|improve this answer











          $endgroup$








          • 1




            $begingroup$
            I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
            $endgroup$
            – mattdm
            45 mins ago


















          2












          $begingroup$

          Modify Memory



          Depending on the circumstances and the precise information you need to keep secret, you may able to effectively defeat a Zone of Truth by having your memory modified in advance by an ally using the Modify Memory spell. Affected creatures in a Zone of Truth cannot deliberately lie, but that doesn't mean that whatever they believe to be true actually is. After interrogation, someone surreptitiously casts Remove Curse or Greater Restoration on you and your original memory returns, at which point you presumably mutter "keikaku1 doori".



          Given the restrictions of Modify Memory this works best for concealing knowledge of specific events; the longer ago the events are or the more material you have to cover, the technique swiftly becomes impractical.



          This doesn't strictly meet your constraints since it requires you to actually be affected by Zone of Truth and does not conceal that from the caster, but I am not sure there actually is a reliable way to render oneself immune to the spell without tipping off or having to compromise the caster. Either they know you're passing your saves, or by lack of information they know you're not even making saves and therefore aren't affected.



          1. keikaku means plan






          share|improve this answer











          $endgroup$












          • $begingroup$
            I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
            $endgroup$
            – Ryan Thompson
            57 mins ago











          Your Answer








          StackExchange.ready(function()
          var channelOptions =
          tags: "".split(" "),
          id: "122"
          ;
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function()
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled)
          StackExchange.using("snippets", function()
          createEditor();
          );

          else
          createEditor();

          );

          function createEditor()
          StackExchange.prepareEditor(
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader:
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          ,
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          );



          );













          draft saved

          draft discarded


















          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147002%2fhow-can-zone-of-truth-be-defeated-without-the-caster-knowing%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown

























          2 Answers
          2






          active

          oldest

          votes








          2 Answers
          2






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          2












          $begingroup$

          Mechanically, Zone of Truth is nigh infallible for loyalty tests



          As you say, any attempt to resist or evade the effects of Zone of Truth alerts the caster. And in the context of a loyalty test, avoiding the effect is synonymous with admitting disloyalty. As far as I'm aware, there is no way to avoid the effect of the spell without alerting the caster that you have done so. So if you want to make it through the loyalty test, you'll have to do so by telling what your character believes to be the truth.



          Believe your lies



          However, that leaves at least one small and difficult-to-exploit loophole: Zone of Truth only prevents a creature from speaking a deliberate lie. If you can manage to believe your lies, you will be able to speak those lies while under the effect of Zone of Truth. For example, if the loyalty question is something like "Are you loyal to the Empire?", then you would be able to answer with a simple "yes" even if you were plotting to assassinate the emperor, as long as you truly and honestly believed that doing so would help the Empire. Obviously, this is a very situational workaround, but I want to emphasize that this is materially different from being evasive or "lying with the truth". This is a case where you give exactly the truthful answer that is expected of you, but for a completely different reason (while praying that you are never asked to elaborate on that reason).



          In practice, when you as a player attempt to use this, you should probably expect some push-back from your DM, asking if your character really believes this. This "loophole" has a heavy character focus rather than a mechanical focus, so if you are planning to do this, be prepared with a solidly fleshed-out backstory to justify your honesty. And of course, be willing to accept that a slightly different question might reveal that your interpretation of loyalty differs from that of your interrogators. In the above example, you would not fare well if you were instead asked "Are you loyal to the emperor?"



          Unfortunately, I don't have any experience to share of using this "loophole" in an actual game. I'm just pointing out that it's the only loophole I can think of.






          share|improve this answer











          $endgroup$








          • 1




            $begingroup$
            I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
            $endgroup$
            – mattdm
            45 mins ago















          2












          $begingroup$

          Mechanically, Zone of Truth is nigh infallible for loyalty tests



          As you say, any attempt to resist or evade the effects of Zone of Truth alerts the caster. And in the context of a loyalty test, avoiding the effect is synonymous with admitting disloyalty. As far as I'm aware, there is no way to avoid the effect of the spell without alerting the caster that you have done so. So if you want to make it through the loyalty test, you'll have to do so by telling what your character believes to be the truth.



          Believe your lies



          However, that leaves at least one small and difficult-to-exploit loophole: Zone of Truth only prevents a creature from speaking a deliberate lie. If you can manage to believe your lies, you will be able to speak those lies while under the effect of Zone of Truth. For example, if the loyalty question is something like "Are you loyal to the Empire?", then you would be able to answer with a simple "yes" even if you were plotting to assassinate the emperor, as long as you truly and honestly believed that doing so would help the Empire. Obviously, this is a very situational workaround, but I want to emphasize that this is materially different from being evasive or "lying with the truth". This is a case where you give exactly the truthful answer that is expected of you, but for a completely different reason (while praying that you are never asked to elaborate on that reason).



          In practice, when you as a player attempt to use this, you should probably expect some push-back from your DM, asking if your character really believes this. This "loophole" has a heavy character focus rather than a mechanical focus, so if you are planning to do this, be prepared with a solidly fleshed-out backstory to justify your honesty. And of course, be willing to accept that a slightly different question might reveal that your interpretation of loyalty differs from that of your interrogators. In the above example, you would not fare well if you were instead asked "Are you loyal to the emperor?"



          Unfortunately, I don't have any experience to share of using this "loophole" in an actual game. I'm just pointing out that it's the only loophole I can think of.






          share|improve this answer











          $endgroup$








          • 1




            $begingroup$
            I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
            $endgroup$
            – mattdm
            45 mins ago













          2












          2








          2





          $begingroup$

          Mechanically, Zone of Truth is nigh infallible for loyalty tests



          As you say, any attempt to resist or evade the effects of Zone of Truth alerts the caster. And in the context of a loyalty test, avoiding the effect is synonymous with admitting disloyalty. As far as I'm aware, there is no way to avoid the effect of the spell without alerting the caster that you have done so. So if you want to make it through the loyalty test, you'll have to do so by telling what your character believes to be the truth.



          Believe your lies



          However, that leaves at least one small and difficult-to-exploit loophole: Zone of Truth only prevents a creature from speaking a deliberate lie. If you can manage to believe your lies, you will be able to speak those lies while under the effect of Zone of Truth. For example, if the loyalty question is something like "Are you loyal to the Empire?", then you would be able to answer with a simple "yes" even if you were plotting to assassinate the emperor, as long as you truly and honestly believed that doing so would help the Empire. Obviously, this is a very situational workaround, but I want to emphasize that this is materially different from being evasive or "lying with the truth". This is a case where you give exactly the truthful answer that is expected of you, but for a completely different reason (while praying that you are never asked to elaborate on that reason).



          In practice, when you as a player attempt to use this, you should probably expect some push-back from your DM, asking if your character really believes this. This "loophole" has a heavy character focus rather than a mechanical focus, so if you are planning to do this, be prepared with a solidly fleshed-out backstory to justify your honesty. And of course, be willing to accept that a slightly different question might reveal that your interpretation of loyalty differs from that of your interrogators. In the above example, you would not fare well if you were instead asked "Are you loyal to the emperor?"



          Unfortunately, I don't have any experience to share of using this "loophole" in an actual game. I'm just pointing out that it's the only loophole I can think of.






          share|improve this answer











          $endgroup$



          Mechanically, Zone of Truth is nigh infallible for loyalty tests



          As you say, any attempt to resist or evade the effects of Zone of Truth alerts the caster. And in the context of a loyalty test, avoiding the effect is synonymous with admitting disloyalty. As far as I'm aware, there is no way to avoid the effect of the spell without alerting the caster that you have done so. So if you want to make it through the loyalty test, you'll have to do so by telling what your character believes to be the truth.



          Believe your lies



          However, that leaves at least one small and difficult-to-exploit loophole: Zone of Truth only prevents a creature from speaking a deliberate lie. If you can manage to believe your lies, you will be able to speak those lies while under the effect of Zone of Truth. For example, if the loyalty question is something like "Are you loyal to the Empire?", then you would be able to answer with a simple "yes" even if you were plotting to assassinate the emperor, as long as you truly and honestly believed that doing so would help the Empire. Obviously, this is a very situational workaround, but I want to emphasize that this is materially different from being evasive or "lying with the truth". This is a case where you give exactly the truthful answer that is expected of you, but for a completely different reason (while praying that you are never asked to elaborate on that reason).



          In practice, when you as a player attempt to use this, you should probably expect some push-back from your DM, asking if your character really believes this. This "loophole" has a heavy character focus rather than a mechanical focus, so if you are planning to do this, be prepared with a solidly fleshed-out backstory to justify your honesty. And of course, be willing to accept that a slightly different question might reveal that your interpretation of loyalty differs from that of your interrogators. In the above example, you would not fare well if you were instead asked "Are you loyal to the emperor?"



          Unfortunately, I don't have any experience to share of using this "loophole" in an actual game. I'm just pointing out that it's the only loophole I can think of.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 33 mins ago

























          answered 1 hour ago









          Ryan ThompsonRyan Thompson

          12.5k24394




          12.5k24394







          • 1




            $begingroup$
            I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
            $endgroup$
            – mattdm
            45 mins ago












          • 1




            $begingroup$
            I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
            $endgroup$
            – mattdm
            45 mins ago







          1




          1




          $begingroup$
          I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
          $endgroup$
          – mattdm
          45 mins ago




          $begingroup$
          I am loyal to the emperor. That's why he must die — he is hurting his own soul by corrupting the path of the gods. As a true patriot I will do whatever it takes to save him from that....
          $endgroup$
          – mattdm
          45 mins ago













          2












          $begingroup$

          Modify Memory



          Depending on the circumstances and the precise information you need to keep secret, you may able to effectively defeat a Zone of Truth by having your memory modified in advance by an ally using the Modify Memory spell. Affected creatures in a Zone of Truth cannot deliberately lie, but that doesn't mean that whatever they believe to be true actually is. After interrogation, someone surreptitiously casts Remove Curse or Greater Restoration on you and your original memory returns, at which point you presumably mutter "keikaku1 doori".



          Given the restrictions of Modify Memory this works best for concealing knowledge of specific events; the longer ago the events are or the more material you have to cover, the technique swiftly becomes impractical.



          This doesn't strictly meet your constraints since it requires you to actually be affected by Zone of Truth and does not conceal that from the caster, but I am not sure there actually is a reliable way to render oneself immune to the spell without tipping off or having to compromise the caster. Either they know you're passing your saves, or by lack of information they know you're not even making saves and therefore aren't affected.



          1. keikaku means plan






          share|improve this answer











          $endgroup$












          • $begingroup$
            I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
            $endgroup$
            – Ryan Thompson
            57 mins ago















          2












          $begingroup$

          Modify Memory



          Depending on the circumstances and the precise information you need to keep secret, you may able to effectively defeat a Zone of Truth by having your memory modified in advance by an ally using the Modify Memory spell. Affected creatures in a Zone of Truth cannot deliberately lie, but that doesn't mean that whatever they believe to be true actually is. After interrogation, someone surreptitiously casts Remove Curse or Greater Restoration on you and your original memory returns, at which point you presumably mutter "keikaku1 doori".



          Given the restrictions of Modify Memory this works best for concealing knowledge of specific events; the longer ago the events are or the more material you have to cover, the technique swiftly becomes impractical.



          This doesn't strictly meet your constraints since it requires you to actually be affected by Zone of Truth and does not conceal that from the caster, but I am not sure there actually is a reliable way to render oneself immune to the spell without tipping off or having to compromise the caster. Either they know you're passing your saves, or by lack of information they know you're not even making saves and therefore aren't affected.



          1. keikaku means plan






          share|improve this answer











          $endgroup$












          • $begingroup$
            I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
            $endgroup$
            – Ryan Thompson
            57 mins ago













          2












          2








          2





          $begingroup$

          Modify Memory



          Depending on the circumstances and the precise information you need to keep secret, you may able to effectively defeat a Zone of Truth by having your memory modified in advance by an ally using the Modify Memory spell. Affected creatures in a Zone of Truth cannot deliberately lie, but that doesn't mean that whatever they believe to be true actually is. After interrogation, someone surreptitiously casts Remove Curse or Greater Restoration on you and your original memory returns, at which point you presumably mutter "keikaku1 doori".



          Given the restrictions of Modify Memory this works best for concealing knowledge of specific events; the longer ago the events are or the more material you have to cover, the technique swiftly becomes impractical.



          This doesn't strictly meet your constraints since it requires you to actually be affected by Zone of Truth and does not conceal that from the caster, but I am not sure there actually is a reliable way to render oneself immune to the spell without tipping off or having to compromise the caster. Either they know you're passing your saves, or by lack of information they know you're not even making saves and therefore aren't affected.



          1. keikaku means plan






          share|improve this answer











          $endgroup$



          Modify Memory



          Depending on the circumstances and the precise information you need to keep secret, you may able to effectively defeat a Zone of Truth by having your memory modified in advance by an ally using the Modify Memory spell. Affected creatures in a Zone of Truth cannot deliberately lie, but that doesn't mean that whatever they believe to be true actually is. After interrogation, someone surreptitiously casts Remove Curse or Greater Restoration on you and your original memory returns, at which point you presumably mutter "keikaku1 doori".



          Given the restrictions of Modify Memory this works best for concealing knowledge of specific events; the longer ago the events are or the more material you have to cover, the technique swiftly becomes impractical.



          This doesn't strictly meet your constraints since it requires you to actually be affected by Zone of Truth and does not conceal that from the caster, but I am not sure there actually is a reliable way to render oneself immune to the spell without tipping off or having to compromise the caster. Either they know you're passing your saves, or by lack of information they know you're not even making saves and therefore aren't affected.



          1. keikaku means plan







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 14 mins ago

























          answered 1 hour ago









          CarcerCarcer

          27.3k583144




          27.3k583144











          • $begingroup$
            I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
            $endgroup$
            – Ryan Thompson
            57 mins ago
















          • $begingroup$
            I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
            $endgroup$
            – Ryan Thompson
            57 mins ago















          $begingroup$
          I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
          $endgroup$
          – Ryan Thompson
          57 mins ago




          $begingroup$
          I agree that Modify Memory is a potential solution in general. However, in the specific context of a loyalty test, I think that Modify Memory is particularly unsuitable, since "A modified memory doesn't necessarily affect how a creature behaves, particularly if the memory contradicts the creature's natural inclinations, alignment, or beliefs. An illogical modified memory [...] is dismissed, perhaps as a bad dream." There's also the problem that if someone successfully uses Modify Memory to genuinely flip your loyalties, they will also need to restore your memory later.
          $endgroup$
          – Ryan Thompson
          57 mins ago

















          draft saved

          draft discarded
















































          Thanks for contributing an answer to Role-playing Games Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid


          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.

          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function ()
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f147002%2fhow-can-zone-of-truth-be-defeated-without-the-caster-knowing%23new-answer', 'question_page');

          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          How to create a command for the “strange m” symbol in latex? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)How do you make your own symbol when Detexify fails?Writing bold small caps with mathpazo packageplus-minus symbol with parenthesis around the minus signGreek character in Beamer document titleHow to create dashed right arrow over symbol?Currency symbol: Turkish LiraDouble prec as a single symbol?Plus Sign Too Big; How to Call adfbullet?Is there a TeX macro for three-legged pi?How do I get my integral-like symbol to align like the integral?How to selectively substitute a letter with another symbol representing the same letterHow do I generate a less than symbol and vertical bar that are the same height?

          Category:Tremithousa Media in category "Tremithousa"Navigation menuUpload media34° 49′ 02.7″ N, 32° 26′ 37.32″ EOpenStreetMapGoogle EarthProximityramaReasonatorScholiaStatisticsWikiShootMe

          Dokschytsy (Steed) Kwelen | NawigatsjuunBelarus: Vitebsk Region, citypopulation.de